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[백준 14503, Java] 로봇청소기 본문
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문제
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.util.StringTokenizer;
import java.util.concurrent.atomic.AtomicIntegerFieldUpdater;
class Robot{
int x, y, direction, clearCount;
Robot(int x, int y, int direction, int clearCount){
this.x = x;
this.y = y;
this.direction = direction;
this.clearCount = clearCount;
}
@Override
public String toString() {
return "Robot{" +
"x=" + x +
", y=" + y +
", direction=" + direction +
", clearCount=" + clearCount +
'}';
}
}
public class Main {
static int N;
static int M;
static int[][] map;
static boolean[][] isCleared;
static final int EMPTY = 0;
static final int WALL = 1;
static int[] dx = {-1,0,1,0};
static int[] dy = {0,1,0,-1};
static Robot robot;
public static void main(String[] args) throws Exception{
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
BufferedWriter bw = new BufferedWriter(new OutputStreamWriter(System.out));
StringTokenizer st;
st = new StringTokenizer(br.readLine()," ");
N = Integer.parseInt(st.nextToken());
M = Integer.parseInt(st.nextToken());
map = new int[N][M];
isCleared = new boolean[N][M];
st = new StringTokenizer(br.readLine()," ");
int x = Integer.parseInt(st.nextToken());
int y = Integer.parseInt(st.nextToken());
int direction = Integer.parseInt(st.nextToken());
robot = new Robot(x, y, direction,0);
for(int r=0; r<N; r++){
st = new StringTokenizer(br.readLine()," ");
for(int c=0; c<M; c++){
map[r][c] =Integer.parseInt(st.nextToken());
}
}
int result = getNumberOfTileCleared(robot);
bw.write(String.valueOf(result));
bw.flush();
}
static int getNumberOfTileCleared(Robot robot){
while(true){
//현재 위치 청소
isCleared[robot.x][robot.y] =true;
++robot.clearCount;
boolean isBlocked = false;
while(true) {
//이동방향 정하기
boolean isMoved = false;
for (int d = robot.direction + 7; d > robot.direction + 3; d--) {
int nx = robot.x + dx[d % 4];
int ny = robot.y + dy[d % 4];
if (nx >= 0 && ny >= 0 && nx < N && ny < M) {
if (map[nx][ny] == EMPTY && !isCleared[nx][ny]) {
isMoved = true;
robot.x = nx;
robot.y = ny;
robot.direction = d % 4;
break;
}
}
}
//어느방향으로도 이동하지 않았다면 뒤로 후진할 수 있는지 확인
if(isMoved){
break;
}
else {
int backDirection = (robot.direction + 2) % 4;
int bx = robot.x + dx[backDirection];
int by = robot.y + dy[backDirection];
if (bx < 0 || by < 0 || bx >= N || by >= M || map[bx][by] == WALL) {
isBlocked = true;
break;
} else {
robot.x = bx;
robot.y = by;
}
}
}
if(isBlocked){
break;
}
}
return robot.clearCount;
}
}
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